

The Jack the Ripper DLC had the right kind of tone for that game. Syndicate marketed itself on the idea of the suffering of the working class people, child workers, etc, but instead, we got "What's this Greenie? Assassin Christmas?". While Assassin's Creed Identity does its best to recreate the hiding, climbing, and stealthy killing that the franchise is known for, the gameplay feels considerably stripped down from its console counterparts. Quebec loves its frequent, misplaced Marvel-esque "humour" in time periods, like Victorian London, where more grounded, grittier, serious stories should be told. It just wasn't very authentic or atmospheric, not like Origins was.Ī Japan AC feels like it should be gritty and dark, culturally and historically authentic - the way the people lived, spoke, their religious beliefs, etc. The world looked like Ancient Greece, and that was about it. Odyssey was beautiful despite a good chunk of the cities and towns being copied and pasted, but the writing of the characters just felt like one big anachronism. Quebec pioneers the concept of bigger = better.Įxpect full fantasy, a ton of lore and narrative retcons and a world full of characters who seem to speak and act like they are from the 21st century. That is literally why I am not excited at all.

Especially since it's being developed by their Quebec studio
